A text card wired into a video node shows a polish button, and so does the video node — same text, two buttons, and the one on the card was quietly the worse of the two: it did not know your model or which images were connected. Now it uses the wired node's settings and says so.
FixedPolishing from a text card now uses the model, scenario, and connected images of the video node it feeds, instead of a generic pass that could rewrite your @references away. · Canvas
ImprovedBoth polish buttons say which node's settings they are using, so a text card wired to a video node no longer leaves you guessing which one to press. · Canvas
ImprovedA text card feeding several video nodes asks which one to polish for instead of quietly picking one. · Canvas
FixedVoice transcription now detects the spoken language instead of assuming English, so Chinese and mixed-language clips stop coming back as garbled English guesses. · Review
ImprovedPer-line pronunciation scores now use precise audio alignment, so Chinese dialogue gets scored line by line instead of coming back empty. · Review
NewGenerate subtitles for any finished video right on its node — auto-transcribed from the audio or matched word-for-word to your script, previewed in place, downloadable as SRT/VTT for CapCut or Premiere. · Canvas
NewNew Sound FX node: describe an effect — a door slam, rain on glass, a crowd gasp — and get a clip up to 30 seconds you can preview, download, or wire straight into a video node as reference audio. · Canvas
NewMusic finally makes it into the film: wire a music node into a video node's BGM port and merging mixes it under the original audio — pick soft, normal, or loud, loop short tracks, and it works on a single video too. · Canvas
ImprovedThe merge button on video chains is back, now with the BGM mix controls built in. · Canvas
NewNew Dialogue node: write or paste a multi-character scene, give each character a voice, and render the whole conversation as one expressive track — with emotion tags like [whispers] and [laughs] inline. · Canvas
NewScript breakdowns get a one-tap Dialogue VO button per scene — it lifts the scene's lines, keeps them grouped by character, and drops a ready-to-voice dialogue node on the canvas. · Canvas